Your hands will appear here shortly.
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Hold’em Low — Hold’em where the worst hand wins
The Hold’em you know and love, flipped. Play Hold’em Low and a growing lineup of degen variants. Only at Muck Poker.
Play money only. 18+
Scheduled. Everyone starts together, and the last one standing takes the top prize.
Instant start: one table, it starts when it fills.
Short Deck and All-in or Fold sit & gos. Same bad poker, new bad ideas.
Familiar faces.
Something’s off.
Free Muck Bucks. You’ll earn most by accident.
“This is fun but incredibly tilting. Perfect game.”
“Bad is good. So this game is good.”
“Worse than bad. Better than good. Bizzaro poker.”
Invite a friend and play together.
They can join the table with one click. The game will start once they take a seat.
Send the invite link. Seats don't fill themselves.
Covers your face. An improvement.
Feelings, without the typing.
Drop one on a player. Aim optional.
Call the flop’s color.
Black Wins!
Cash only. Ranked by Muck Bucks; click a column to re-rank.
| # | Player | Net Muck Bucks | Played | Win % | Hands |
|---|
Every table’s open. The bots are already there, making worse decisions than you. Barely.
A few quick picks and you’re in. Make yourself at home.
Settle in for a showdown or play at your own pace.
Make it a duel. Or make it a crowd.
How fast the blinds climb.
Fixed blinds for the whole game.
Play-money Muck Bucks. Real bragging rights.
Your friends get a link. You get bragging rights, pending results.
Short Deck cash has one stake:
Texas Hold’em with the rankings flipped. The hand that loses in regular poker wins here — and a royal flush is the worst thing you can hold.
infoThe Hand panel at the table shows your current rank and percentile in real time.
| Level | Small blind | Big blind | Ante |
|---|---|---|---|
| 1 | 10 | 20 | – |
| 2 | 15 | 30 | – |
| 3 | 25 | 50 | – |
| 4 | 50 | 100 | – |
| 5 | 75 | 150 | 150 |
| 6 | 100 | 200 | 200 |
| 7 | 150 | 300 | 300 |
| 8 | 200 | 400 | 400 |
| 9 | 300 | 600 | 600 |
| 10 | 400 | 800 | 800 |
| 11 | 500 | 1,000 | 1,000 |
| 12 | 600 | 1,200 | 1,200 |
| 13 | 800 | 1,600 | 1,600 |
| 14 | 1,000 | 2,000 | 2,000 |
| 15 | 1,500 | 3,000 | 3,000 |
| 16 | 2,000 | 4,000 | 4,000 |
| 17 | 3,000 | 6,000 | 6,000 |
| 18 | 4,000 | 8,000 | 8,000 |
| 19 | 5,000 | 10,000 | 10,000 |
| 20 | 6,000 | 12,000 | 12,000 |
| 21 | 8,000 | 16,000 | 16,000 |
| 22 | 10,000 | 20,000 | 20,000 |
| Buy-in | Heads-up | 4-handed | 6-handed |
|---|---|---|---|
| 200Larry’s Lair | 1st 400 | 1st 800 | 1st 8002nd 400 |
| 500Bob’s Garage | 1st 1,000 | 1st 2,000 | 1st 2,0002nd 1,000 |
| 2,000California Dreams, Reno Nights, Atlantic City, All-in or Fold, Short Deck, the Halloween rooms | 1st 4,000 | 1st 8,000 | 1st 8,0002nd 4,000 |
| 5,000Rent Money, The Grocery Budget, College Fund | 1st 10,000 | 1st 20,000 | 1st 20,0002nd 10,000 |
| 10,000Second Mortgage, The Divorce Settlement, Retirement Plan | 1st 20,000 | 1st 40,000 | 1st 40,0002nd 20,000 |
| 100,000Vegas Penthouse | 1st 200,000 | 1st 400,000 | 1st 400,0002nd 200,000 |
These Terms are legally binding. They are also funny, because life is short and poker is a game about bluffing — and we'd be bluffing if we pretended this needed to be written by a lawyer in a $400-an-hour office chair. Read it. It matters. Just not in the way most Terms docs do.
Last updated: November 9, 2026
Muck Poker is a free, browser-based card game for entertainment purposes only.
It is a novelty. A gag. A bit. A thought experiment made playable. It is not a real casino (the one called The Casino runs on play money, see § 2), a gambling platform, a financial product, or a life coach.
The only thing you can win here is bragging rights and the occasional badge with a picture of Larry on it.
You must be at least 18 years old to use Muck Poker. It’s on you to make sure playing an online card game like this is actually legal wherever you are — we don’t check ID, and the only location checks we do are the Washington State block below and the Casino’s (§ 2), so everywhere else that call, and the responsibility for it, is yours.
Not available in Washington State. Muck Poker isn’t offered to anyone located in the State of Washington, USA, and you may not use it from there, including through a VPN or anything else that hides where you are.
Think of it like pinball. But with cards. And the rules are backwards.
No real money is involved. Not yours. Not ours. Not anyone's.
“Muck Bucks” is the name of the play money in Muck Poker (you may have known it as chips). Your balance, bonuses, rewards, packs, and prizes are all Muck Bucks. The chips you push around a table during a hand come out of, and go back into, Muck Bucks.
Tournaments and freerolls, including the Sunday Freeroll, pay prizes in Muck Bucks only. Empty seats may be filled by bots. Prizes have no cash value, same as everything else here.
All Muck Bucks, pots, and wins are completely fictional. They have zero monetary value. You cannot cash them out. You cannot trade them. You cannot sell them on any marketplace, real or theoretical.
If you somehow interpreted this game as a real-money gambling product, we sincerely apologize — but also, wow. Please read the rest of the internet before continuing.
Muck Poker is not licensed for real-money gambling in any jurisdiction. Using it as such is prohibited.
Games run by other people. Muck does not organize, sponsor, administer, or facilitate third-party cash/prize games, and users may not use the platform for unlawful wagering.
Muck Poker complies with our own strict policy of being a completely free, zero-stakes novelty game. No exceptions. Even if you're on a hot streak.
The Casino (The Muck Bucks Heist, and any game we add there) is play money only, like everything else here. You play it with Muck Bucks and you win Muck Bucks, and Muck Bucks have no cash value. Nothing you win in the Casino can be cashed out, redeemed, or exchanged for real money or prizes. Not even a little. Not even if you ask nicely.
Muck Bucks you put on a machine are still yours: cash out and they go back to your balance, and if you walk away from the machine they go back on their own. Every spin is decided on our server by a random draw before anything moves on your screen. Buying Muck Bucks or a membership doesn’t change the odds.
Invite-only, and not available everywhere. For now the Casino is invite-only: we decide who gets in, and we can take that back at any time. It’s for signed-in accounts aged 18 or older. It isn’t offered to anyone located in Connecticut, Florida, Indiana, Kentucky, Louisiana, Montana, Nevada, New Jersey, Utah, Washington or West Virginia, or anywhere we can’t tell which U.S. state you’re in, including outside the United States. We decide from your connection’s approximate location (§ 5). Don’t use a VPN or anything else to hide where you are: if you do, we may close the Casino to your account and take back what you won there. We may change that list, limit who can play, or close the Casino at any time.
Our location check is best effort. It goes by your connection, and connections can be wrong. Where you play is still your responsibility: playing from a state on that list breaks these Terms even if the check misses you. The Casino’s games, payouts and limits may change, pause or end at any time; if the Casino closes, Muck Bucks on a machine go back to your balance.
Think of it like the claw machine at a pizza place, except the prize is also imaginary.
Signed-in accounts can optionally buy additional Muck Bucks packs with real money via Stripe. Without an account you can't — you need to be signed in first, since a purchase needs somewhere permanent to land.
You must be 18 or older to make a purchase.
Muck Bucks are a virtual good, not currency. Buying Muck Bucks doesn't change anything in § 2 above: Muck Bucks still have zero monetary value and cannot be cashed out, redeemed for real money or prizes, traded, gifted, or sold — inside the game or anywhere else. A purchase is one-way: real money in, virtual Muck Bucks out, nothing else moves.
Pack contents and prices are shown at checkout before you pay; we don't change what a pack contains after you've bought it.
Payments are processed by Stripe. We never see or store your card details — Stripe handles that entirely and emails you its own payment receipt.
Refunds: because Muck Bucks have no cash value and are credited immediately, we don't offer refunds except where required by law or at our own discretion for a genuine payment error (e.g. a duplicate charge). Contact us (§ 12) if a charge looks wrong.
Paying with SOL or USDC: these go straight from your wallet to ours on the Solana network, and network payments can't be charged back or reversed. We recognize your payment by its exact amount, so send exactly what we show and check it before you approve. The price we quote holds for ten minutes; a payment that arrives short or after that doesn't credit automatically, and we'll review it by hand. Any refund is sent to the wallet that paid, in the same coin. Muck Bucks bought this way are the same play money as any others: no cash value, and they can't be cashed out for crypto or anything else.
Purchased Muck Bucks are tied to your account and are, like any Muck Bucks, forfeited if you delete your account (§ 5) — there is no cash-out on deletion, purchased or otherwise.
Muck Bucks and the Muck Club can also unlock extras, from cosmetics to study tools like Muck Tracker, the HUD, player notes and Muck GTO. Some of those help you play better, the way reading a poker book does. None of it changes the cards you’re dealt, the odds in the Casino, or anything’s cash value (zero).
What unlocks what can change. We may add, remove or reprice anything Muck Bucks or the Muck Club unlock, or move it between the two, at any time. Anything you’ve already unlocked with Muck Bucks stays unlocked.
The Muck Club is an auto-renewing subscription, monthly or yearly, for signed-in accounts aged 18 or older. The price and billing period are shown on the Muck Club page and at checkout before you pay, plus any tax that applies. Payments are processed by Stripe.
It renews automatically at the end of each period, at the then-current price, until you cancel. If the price changes, we'll tell you before it applies to your next renewal.
Cancel any time from the Muck Club page. Canceling stops the next renewal; everything stays on until the end of the period you already paid for. We don't refund partial periods, except where the law says we must or for a genuine payment error.
What it includes is listed on the Muck Club page: for example a monthly Muck Bucks grant (yearly plans get it every month too), unlocks such as Muck Tracker while you're a member, and higher Muck GTO limits. We may change the line-up over time; the Muck Club page is always current.
When a membership ends, Muck Bucks it already granted stay in your account, and anything you bought separately stays yours. Included unlocks and member perks switch off. If a renewal payment fails, perks pause until it's sorted out.
A membership is a purchase of game features and play money. Everything in § 2 still applies: nothing it grants has cash value or can be cashed out. If a payment is refunded or disputed, we may remove the Muck Bucks and perks that came with it.
Each game pass unlocks a way to play: Short Deck the 36-card tables, All-in or Fold the shove-or-fold tables, and Side Games the side games (The Nit, Red or Black and the rest). The Muck Club includes all of them. Without it, every signed-in account gets 3 free games a day of each.
Short Deck, All-in or Fold and Side Games aren’t sold on their own right now: they come with the Muck Club. We may sell them separately again later.
A pass bought on its own (including one bought before it went Club-only) renews at the end of each period until you cancel. Cancel any time from Manage billing in that pass’s window; you keep it until the end of the period you paid for. The same rules as the Muck Club apply to refunds, price changes, failed payments and disputes, and it is a purchase of game features only: no cash value.
Free games. You can play without signing in: 3 free games a day, at tables up to 2,000, each one on the house. Each runs on a temporary account that ends with the game unless you sign in with Google — this is a nudge, not a paywall, and you can keep browsing either way.
Older guest accounts are deleted when unused. We no longer make guest accounts. An existing guest account that never picked a name or an avatar is deleted 14 days after its last visit. A guest account with a name or avatar is deleted 90 days after its last visit. Everything tied to it goes too — Muck Bucks, stats, progress — and it can’t be recovered, because there was never anything to identify you by in the first place. Sign in with Google to keep your account.
Signing in. You can sign in with Google. We use Google Identity Services — your credential is verified directly with Google and we never see or store your Google password. If you sign in straight from a free game (or from an older guest account), signing in upgrades that same account in place: your Muck Bucks, stats, and history come with you, and a new account is topped up to 10,000 Muck Bucks total if it's below that (not stacked on top of whatever you already had), once.
Daily Top-Up. Once a day, the first time a signed-in account logs in, it's topped back up to 10,000 Muck Bucks if it's below that. Muck Bucks you've spent on Rewards in the last 7 days count toward that line, so the top-up refills your stack for playing, not for shopping. It's automatic, no action needed, and it never stacks on top of a balance that's already above the line.
If your Google account somehow already has a Muck Poker account tied to it (say, from a previous device), signing in reunites you with that existing account rather than creating a second one. If you'd been playing a free game or an older guest account on this browser in the meantime, that progress does not merge in — it's simply left behind. We'll tell you when this happens.
Signed-in accounts are anonymized after 12 months without a sign-in — the same thing that happens if you delete your account yourself (see § 5): your Google identity is erased and cannot sign back in as this account, but your game history and stats stay attached to an anonymous “Deleted Player” tombstone. Any unspent Muck Bucks are forfeited, same as any other account closure. An account with an active Muck Club membership is never anonymized this way. Sign in once a year and this never applies to you.
Old-timers: if you played Muck Poker before September 2026, your account lived entirely in your browser back then. That system's gone — accounts are real now, Muck Bucks are tracked server-side, and nothing was carried over. Consider your prior stats a fond memory, like a hand you should have folded.
What Google gives us when you sign in: your Google account ID (a number, not your password), email address, display name, and profile picture. That's the entire list — we don't request anything else, and we can't see your Google password, contacts, or anything outside that.
What we store: that Google info (for signed-in accounts), your chosen in-game display name and avatar, game results and stats, badges, Muck Bucks transaction history, and anything you write in a Muck Club’s group chat. For guests, just whatever you set up locally plus your guest expiry date — no Google info at all, since you haven't signed in.
We do not sell your data. We do not have advertisers. We barely have a budget.
We may log server-side game events for anti-cheat integrity and debugging purposes. We don't read them for fun. (They're not that fun.)
Your IP address may be logged temporarily as part of normal web server operation. To keep Muck Poker out of Washington State (§ 1), each visit is checked against your connection’s approximate location (the state, as our network provider Cloudflare sees it); we don’t store it. The Casino (§ 2) uses the same check to stay out of the states listed there, and keeps the state with each spin’s record. Beyond that, we don't care where you're from. We care that you enjoy your game.
If you use a Twitter/X handle as your avatar, that's fetched from a third-party service (unavatar.io). Their privacy policy applies to that request.
Be Larry’s Guest (/send-larry/): if you apply, we use the X handle you type to fetch that account’s public profile picture (the same way, through unavatar.io) and draw your invitation card with it. We keep the picture and the card cached so they don’t have to be made again. Your share link remembers the handle it was made for (for 90 days), so the link’s preview on X and elsewhere shows your card; that’s all it’s used for. There’s no sign-in, no X login, and nothing else asked.
One cookie for Muck GTO: your browser gets a random ID that isn’t tied to you, and we note which accounts have signed in on it (kept 90 days). It’s used for one thing: Muck GTO stays closed while an account that has used this browser is sitting at a table, so it can’t coach a live hand. Not for ads, not for tracking, not shared with anyone.
We use no tracking pixels, ad networks, or third-party analytics cookies.
Community chat isn’t encrypted. A community’s group chat is stored on our servers, and everyone in that community can read it, including people who join later. What happens in a community is the community’s business, and we don’t monitor it. We only look at it if someone contacts us about it, if we have to fix something that broke, or if the law requires it. Reporting a message sends it to that club’s founder and mods, not to us.
Messages stay until someone deletes them, even after you leave the club. A deleted message is gone from the chat, but it can stay in our backups.
Deleting your account: you can delete your account from Settings at any time. We anonymize rather than hard-delete — your Google identity (email, profile info) is permanently erased and the account can never be signed back into, but your game history, hand results, forum posts and club chat messages stay attached to an anonymous “Deleted Player” tombstone so other players' game records, leaderboards and conversations stay intact. If there are chat messages you want gone, delete them first. Any unspent Muck Bucks are forfeited on deletion — Muck Bucks have no cash value, so there's nothing to refund. If you sign in with the same Google account again later, that's a brand-new account starting from scratch, not a restoration of the old one.
Exporting your data: you can download a copy of your own account data (profile, stats, Muck Bucks history, purchases) from Settings at any time, in case you want a record before deleting.
Don't attempt to cheat the leaderboard, exploit the game engine, or reverse-engineer the server for unfair advantage. The bot isn't that impressive. You don't need to cheat to beat it.
Don't use automated bots to farm stats (ironic, given the bot-vs-bot mode exists for legitimate testing).
Don't impersonate other players, use offensive display names, or generally be weird about it.
Don't harass, threaten or abuse anyone here: other players, Larry, the people who run the place. At the table, in chat, in our inbox or anywhere else.
Communities: by founding or joining a community, you agree not to use it for anything illegal and not to bet real money. That means no real-money buy-ins, side bets or settling up afterward, in the community or outside it, based on anything that happens here. Muck Bucks are the only stakes. A community’s founder and mods run their own community, and they can delete messages and remove people. We don’t supervise clubs, but if someone tells us a club is breaking these rules, we can close it and ban the people involved. “It was just the group chat” is not a defense.
Don't upload or write anything on a branded table that's illegal, hateful, sexual, someone else's without permission, or pretending to be someone it isn't. It's your name on it, and you're responsible for it. We can pull it at any time, without warning, and take away your branding.
Don't attempt to run the game as a real-money gambling service. (See § 2. Seriously.)
We can suspend or ban any account, and the person behind it, for harassment, abuse, threats, fraud, cheating or anything else in these terms, at our discretion. A suspended or banned person isn't eligible for our promotions, and can't make a new account to get around it.
The golden rule: if Grumpy would do it as a scheme, don't do it here.
Muck GTO is proprietary. The solver outputs and everything built from them — preflop and postflop solutions, every-flop and every-turn strategy data, ranges, action frequencies, expected values, charts, hand reviews, trainer and practice content, explanations, and the underlying data files, formats and methods (together, “Muck GTO Content”) — are owned by Muck Poker and its licensors and are protected by copyright, database-right, trade-secret and other intellectual-property laws. Paying for a membership or using a free trial does not transfer any ownership to you.
What you get: a limited license. While your account is in good standing (and, for features that require it, your trial or membership is active), we grant you a personal, limited, non-exclusive, non-transferable, non-sublicensable, revocable license to view Muck GTO Content inside Muck Poker for your own personal, non-commercial study. All rights not expressly granted are reserved.
What you may not do without our prior written permission:
(a) copy, download, scrape, crawl, export, record or otherwise extract Muck GTO Content or any substantial part of it, whether manually or by automated means (bots, scripts, browser extensions, or calls to our servers outside the normal use of the site);
(b) reproduce, publish, distribute, sell, rent, license, share or make it available to anyone else, including in courses, coaching, books, videos, streams, apps, websites, solvers or databases;
(c) use it to build, train, test or benchmark any product, solver, dataset or artificial-intelligence or machine-learning model;
(d) reverse-engineer, decompile, or attempt to reconstruct our solutions, data formats or methods;
(e) remove or obscure any ownership notices; or
(f) use it as real-time assistance while playing, on Muck Poker or anywhere else.
Screenshots are fine, within reason. You may share an occasional screenshot of a single spot for personal, non-commercial discussion (posting a hand to argue about it, for example), credited to Muck GTO. Systematic collections are not “occasional.” We may withdraw this permission at any time.
Everything else is ours too. All of Muck Poker — including its names, trademarks and logos (Muck Poker, Lowmaha, Muck GTO, MuckLab, The Muck Club, Muck Bucks and the rest); its characters and their names, likenesses, personalities and voices (Larry, Bob and the whole cast, plus the bots); its games, variants, formats, modes and challenges and their names, rules as we present them and presentation (Hold’em Low, Lowmaha, Hold’em Low Short Deck, the Larry challenge, the Sunday Freeroll, prop games such as Red or Black, Nit Game and Rat at the Table, and everything in MuckLab); its artwork, illustrations, animations, avatars, stickers, card and table designs, sounds and music; its text, jokes and copy; its user interface and look and feel; and its software, bots, data and algorithms — is owned by Muck Poker or its licensors and protected by intellectual-property laws (collectively with Muck GTO Content, “Muck Poker Content”).
The same rules apply to all of it. Your license is the same limited, personal, non-commercial one above, to use Muck Poker Content inside Muck Poker. Without our prior written permission you may not copy, reproduce, adapt, create derivative works from, distribute, publicly display or perform, sell, license, or commercially exploit any Muck Poker Content, use our names, characters or logos (or anything confusingly similar) in any product, game, service, merchandise, domain name or social account, or clone or imitate our games, characters or presentation. Sharing screenshots and clips of your own play for personal, non-commercial purposes is fine; we may withdraw that permission at any time.
If you break these rules, we may suspend or end your access to Muck GTO or your account, including any membership, without a refund except where the law requires one, and we may pursue any remedy available to us, including injunctive relief.
Credit where it’s due. Preflop ranges for our Texas Hold’em bots at three to six players: Leakproof 6max-100bb-norake 1.0.0 (source), CC BY 4.0, adapted to fit our game.
Short version: play, study, laugh, share your bad beats. Just don’t take our stuff and sell it, clone it, or put Larry on a T-shirt.
Muck Poker is a free social-poker game. All users receive recurring free play credits (“Muck Bucks”). Purchases and memberships merely let users obtain additional credits or game features sooner; the credits have no cash-out, redemption, transfer, merchandise, or external value.
Muck Poker is provided “as is,” without warranty of any kind, express or implied.
We make no guarantees that the game will be available 24/7, bug-free, or that the AI bot won't occasionally pull off a ridiculous bad beat. (It will. It absolutely will.)
We are not responsible for any distress caused by losing a pot you should have won. Or any pot you should have lost but did win. Variance is a cruel and equal-opportunity jerk.
This game is purely for amusement and entertainment. If you are making life decisions based on your performance at an inverted poker game played against a chatbot named Muck Poker, we gently suggest branching out.
To the maximum extent permitted by applicable law, Muck Poker shall not be liable for any indirect, incidental, special, consequential, or punitive damages.
This includes, but is not limited to: lost profits (there are none), lost data (keep your storage clean), emotional distress caused by the river card, or any injury sustained from aggressively slamming a desk after a bad beat.
We're poor anyway. Not in a sad way — in a “made a free poker game on the internet” way. There's nothing to get. Move on.
The aggregate liability of Muck Poker, in any case, is zero dollars and zero cents. Because nothing here costs anything.
If you are in a jurisdiction that does not allow limitation of implied warranties or exclusion of incidental damages, some of the above may not apply to you. But also, you're playing a free browser card game, so.
We may update these Terms from time to time. Changes will be reflected in the “Last updated” date at the top of these Terms.
Continued use of Muck Poker after any changes constitutes acceptance of the new Terms.
We will try to make any significant changes obvious. We will not bury a “we now own your firstborn” clause in a footer update. Probably.
These Terms are governed by the laws of the state of California, USA, without regard to conflict of law principles.
Any disputes shall be resolved in the courts of Los Angeles County, California — unless both parties agree the whole thing is too silly to pursue, which we strongly recommend.
If you have an actual legal concern, please reach out before doing anything dramatic.
Got questions? Something broken? Found an actual legal issue with these Terms? If you're signed in, use the Support form: it's in the settings menu (the cog, top right). It reaches a real person, and we'll reply to the email on your account. Not signed in? Reach out via Muck Poker on X. We'll do our best.
For name lock, account, billing or purchase issues, the Support form is fastest, and we'll sort it out manually like civilized adults.
A quick tour of everything you can do here — from your first hand to hosting a private game for your friends.
Hit Play Now for a quick game against Muck1000 and friends, or pick a table from Cash Games or Tournaments up top: every table shows its stakes or buy-in and seats, and Play sits you down. Tournaments are sit & gos (one table, starts when it fills) plus the Sunday Freeroll; at a cash table you can leave anytime.
Three games are on: Hold’em Low (Texas Hold’em where the worst hand wins), Hold’em Low Short Deck (36 cards, 2 through 10, antes instead of blinds) and All-in or Fold (every decision is a shove or a fold). Signed in, you get 3 free games a day of Short Deck and of All-in or Fold; past that, they come with the Muck Club.
New to the game? Rules in the menu covers hand rankings, blinds, and payouts. The short version: the worst hand wins.
1. Sign in — hosting and joining private games both need a signed-in account. You can host 3 private tables a day, free; 3 more the next day. Friends who join always play free.
2. Click Play with friends on the home page.
3. Choose the table size (2, 4, or 6 players), Tournament or Cash, and the speed or stakes.
4. Optional: set a password. Friends will need it to join, even with the link.
5. Optional: set a date and time (“Tuesday at 8”). It’s shown as a reminder — the table opens right away either way, so early arrivals can sit down.
6. Click Get Link. You’ll see the invite link, Game ID, password, and start time — send them to your friends.
7. Friends open the link, enter a name and the password, and click Join.
8. Cards are dealt once the seats fill. At a 4- or 6-player table you can also fill empty seats with bots instead of waiting.
Private tables clear themselves about a day after they go quiet — or a day after the scheduled time, if you set one.
Daily top-up: once a day, the first time you log in, your stack is topped up to 10,000 Muck Bucks if you’re below it. Muck Bucks spent on Rewards in the last 7 days count toward the line. Automatic — nothing to claim.
Missions: one-time goals (play your first game, play a friend, and more) that each pay out Muck Bucks.
Invite friends: grab your link from Missions → Invite Friends. Each friend who signs up with it gets 10,000 Muck Bucks, and you earn 10,000 / 20,000 / 50,000 for your first three, plus Donut Mode, the Sticker Pack, and then the Missions page.
Codes: redeem Muck Bucks codes from the account menu (⚙ → Redeem Code). Follow Muck Poker on X on X for new ones.
Rewards: spend Muck Bucks on premium avatars and extra features.
Missions: Muck Bucks bonuses and badges you earn just by playing.
Muck Tracker and My Hands fill in after your first finished game — My Hands shows up in the menu once you have hands to review, each one a tap from a replay and the solver.
Leaderboard: see where you rank against everyone else.
You can play 3 free games a day without an account, at tables up to 2,000, each one on the house. Sign in with Google to keep your Muck Bucks, stats and progress, and to play every table.
Sign in with Google to keep your Muck Bucks and stats, play private games, and unlock everything above.
Muck Bucks are just for fun — they have no cash value and can’t be cashed out.
Play money or not, you should know how the cards actually get dealt. Here’s the honest, unglamorous answer.
Every hand starts with a fresh deck (52 cards, or 36 in Short Deck), shuffled with a Fisher–Yates shuffle: go through the deck from the last card to the first, and swap each one with a card picked at random from the ones not placed yet. Done that way, with good random picks, it gives every possible deck order an equal chance. No stacked decks, no favorites, no hot streaks built in. The cards decide who wins, and they don’t know who you are.
Each pick comes from PHP’s random_int(), a cryptographically secure random number generator that draws on the operating system’s own secure randomness and gives every number in its range an equal chance.
Translation: the same kind of randomness that guards password resets. Overkill for a game about bad hands, which is how we like it.
The shuffle happens on our server, before any cards are dealt. While a hand is being played, your browser never receives the deck, so there’s nothing on your device to inspect, cache or peek ahead at.
Every update the table gets holds only what you’re allowed to see at that moment: your own cards, the community cards dealt so far, and any hand someone chooses to show. Everyone else’s cards stay face down until a showdown, and folded hands stay face down for good.
Two things show more, after the fact. When a hand ends early, the table shows the board that would have come. And once a tournament is over, its final-table rewatch can turn every hand face up. Replays of your own hands can turn up the bots’ cards, never another person’s.
A bot decides from exactly what a player in its seat could see: the bets, the calls, the folds, the board, any cards shown, and its own hand. That isn’t a rule we ask the bots to follow. Your cards and the deck are taken out of what they’re given before they decide, so there’s nothing there to peek at.
The table chat works the same way. Larry gets the actions and any cards shown at a showdown, never your hand, however smug he gets. (Unless you type your cards into the chat. People do.)
They do remember how you’ve played. That’s not cheating. That’s paying attention, which is more than most of us manage.
No. We don’t currently offer independently verifiable shuffles. What’s described here is how the game is built, not a third-party certification or a cryptographic proof. We’d rather tell you exactly what we do than pretend we’ve proven something we haven’t.
Every game you sit down at here is play money, including cash games, sit & gos, tournaments and the Sunday Freeroll. There’s no cash wagering, those games pay prizes in Muck Bucks only, and Muck Bucks can’t be cashed out or exchanged for money (Terms, §§ 2 & 3).
The only cash prizes we offer are in our separate promotions, like the referral race and Poker Bot Wars, which run under their own official rules. Winning at the tables doesn’t earn you any of that money.
All of that is a separate thing from fairness: the game deals straight either way, because leaderboards, tournaments and bragging rights count too.
If you lost, it was the cards. Or you. Statistically, a bit of both.
Last updated November 9, 2026.
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